Projects
The more deliberate side of my work — things with a clearer scope, a stronger implementation story, or a longer horizon. Some are professional, some independent. All reflect the kinds of problems I actually want to solve.
For exploratory and in-progress work, see Experiments.
Highlighted Work
Headless Mule
My game development company and the home for ongoing game work. Design, engineering, mechanics, and long-term worldbuilding live under the same roof.